App Store has 1.96M+ apps
But over 60% of them have never been downloaded. The 'app graveyard' grows by ~1,000 dead apps every day. Distribution beats raw quality.
Ten technical facts from real-world app and software development. The numbers we keep on the wall, not on the pitch deck.
But over 60% of them have never been downloaded. The 'app graveyard' grows by ~1,000 dead apps every day. Distribution beats raw quality.
Users open apps 88 times per day on average. Every interaction must complete in under a minute or risk being abandoned mid-task.
Amazon found that every 100ms of latency costs 1% in sales. Mobile users perceive any delay above 400ms as broken.
Google Play deprioritizes apps that take longer than 2 seconds to launch. Native binaries still beat hybrid frameworks at this metric by 3–5x.
Most production crashes come from edge cases discovered during the final sprint. Continuous integration cuts this to under 20%.
Apps draining 4%+ per hour are uninstalled within 7 days by 38% of users. Background processes are the #1 reason for low ratings.
On OLED screens at full brightness. It's not a trend — it's measurable hardware behavior.
iOS captures roughly 70% of global app revenue from 30% of devices. Strategy depends on whether you optimize for ARPU or scale.
But the 10% that are personalized and time-aware drive 4x retention. Generic blasts actively damage long-term DAU.
1 in 6 people globally have a disability. Accessible apps consistently outperform inaccessible ones — and avoid lawsuits in the EU and US.